Single Player Games – CardGameHeaven https://cardgameheaven.com It's Ace. Fri, 14 Jun 2019 03:00:40 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.4 Amazons Solitaire https://cardgameheaven.com/single-player-games/amazons-solitaire.html Thu, 28 Feb 2013 20:40:17 +0000 http://localhost:31499/?p=93 Introduction Amazons Solitaire is a great single player card game, it is very similar to Klondike, players of Klondike will pick this game up very quickly.   Requirements/statistics Space: Low Level: Easy Cards: A bare deck of 52 playing cards is used. The deck does not hold twos, threes, fours, fives, sixes, and kings.   […]

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Introduction

Amazons Solitaire is a great single player card game, it is very similar to Klondike, players of Klondike will pick this game up very quickly.

 

Requirements/statistics

Space: Low

Level: Easy

Cards: A bare deck of 52 playing cards is used. The deck does not hold twos, threes, fours, fives, sixes, and kings.

 

Layout

Initially four cards are dealt to 4 columns which can be played to the 4 foundations above it later in the game.

Play

The aim of Amazons Solitaire is to build four piles by suit from ace to queen (A-7-8-9-10-J-Q)

The cards can only be played to the foundations directly overhead the columns, excluding queens which can be played from any column to any foundation. The foundations begin with an ace and then played up in suit, just like in Klondike. When there are no cards left which can be played to the foundations, an additional set of 4 cards are dealt to the columns, one in the each column. When the stock runs out, all lasting cards in the columns are gathered from left to right and placed back in the stock pile deprived of shuffling. There is no maximum on how many times cards can be redealt.

The game ends when all four foundations have been built from aces to queens.

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Beehive Solitaire https://cardgameheaven.com/single-player-games/beehive-solitaire.html Thu, 28 Feb 2013 20:44:24 +0000 http://localhost:31499/?p=97 This good and little-known solitaire is easy to play, and can be won reasonably often, however it is not unlikely for your game to get blocked when you least expect it.

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Beehive Solitaire is a good and little-known solitaire game. When the cards come off the pack just right, you can win very easily but is challenging since many a game gets blocked just when you least expect it.

 

Requirements/statistics

Space: Moderate

Level: Easy/Moderate

Cards: One standard 52-card deck

Players: One

 

Layout

Shuffle the pack. Then, holding the cards face down, count off 10 cards and put them in a pile face up on the table, with only the top card showing. This is the beehive.

Deal off the next 6 cards, placing them in 2 horizontal rows of 3 cards each. This is the flower garden into which you try to get the bees, or cards in the beehive, as well as all the other cards. Hold the remainder of the pack in your hand, face down.

The object is to combine all the 52 cards in sets of 4 of a kind, such as 4 Threes, 4 Jacks, and so on, by grouping them in sets of 4 in the flower garden, and removing each set when it is completed.

 

Play

With the cards laid out as described, begin to send bees to the garden. If the top card of the beehive is the same in value as any card in the garden, place it on that card. Then the next card in the hive being uncovered may be used if it has the same value as any card in the garden.

 

PlayBeehive

No card is ever place on the beehive, since the object is to use up all its cards as quickly as possible. Cards are placed only on the 6 garden cards.

If 2 cards in the garden have the same value, place one on top of the other, and fill the vacant space with the top card of the beehive. When all the cards of the same value, among the cards on the table, have been combined, deal off 3 cards from the pack in your hand, placing them in a pile face up, with only the top card (the third card from the top of the pack) showing.

This will begin a working pile. If the top card has the same value as any card in the garden, place it on the garden card, and use the card it uncovers in the working pile if it, too, has the same value as any in the garden. When you complete a set of 4 cards of the same value in the garden, such as 4 threes, remove it, put it to one side, and fill the vacant space with the top card of the beehive.

When there are no more cards in the beehive, fill a vacant space with the top card of the working pile. Go through the pack 3 cards at a time, placing them face up on the working pile and using as many as you can on cards in the garden, building sets of 4. Then turn over the working pile and go through it again, 3 cards at a time.

 

To win Beehive Solitaire

If you combine all the cards in sets of 4, you win. Then turn over the working pile and go through it again, 3 cards at a time. However, if you have gone through the working pile without being able to use a single card, you lose the game.

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Bowling Solitaire https://cardgameheaven.com/single-player-games/bowling-solitaire.html Thu, 28 Feb 2013 20:50:02 +0000 http://localhost:31499/?p=102 Bowling Solitaire is a fun and interesting way to play solitaire, it is believed to be one of the simplest card games which uses fifty-two cards and two jokers.

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Bowling Solitaire is an odd variation on the standard version of the popular card game Solitaire, the game is scored the same way as regular bowling.

 

Requirements/statistics

Space: Moderate

Level: Challenging

Cards: Ace through 10 of two suits in a standard deck of cards (no picture cards)

Players: One

 

Layout

Place the “pin” cards in four rows. For Row One, place one card (the “head pin”) face up. For row Two, place two cards side by side directly above Row One, face up. For Row Three, place three cards side by side directly above Row Two, face up. For the final row, Row Four, place four cards side by side directly above Row Three, face up.

The completed setup will look like the picture below:

LayoutBowling

To set up the cards, representing the bowling balls, create three piles with the remaining ten cards. Pile one has five cards, pile two has three cards, and the final ball pile has two cards. Place the top card of each ball pile to face upwards. Only the top card of each ball pile is visible.

Create a bowling score sheet with ten frames on a piece of paper, this will be used for the scoring.  Draw a horizontal grid with ten boxes. Draw a smaller box in the top right corner of each frame. The small box represents the number of pins knocked down in the frame, while the large box represents the total score up to that frame.

You can also download our Bowling Solitaire Scorecard

Play

Attempt to remove (knock down) the pin cards using the ball cards in the first pile. Pins can be knocked down in three ways:

1) The pin card and the ball card have the same value.

2) Two or more pin cards equal the value of the ball card.

3) The last digit of pin cards equal the value of the ball card (for example, the ball card is a 4, and there are two pin cards equaling 16, such as two 8s).

Each card has a numerical value; the 10 card equals ten points, the 9 card equals nine, and so forth. The Ace represents one point, not eleven.

Certain pins cannot be knocked down if other pins are still standing. For example, the middle pin (card) in Row Three cannot be knocked down unless other pins around it are either knocked down first or are knocked down at the same time.

If the ball card does not make a “strike” (knocking down all pins), proceed to the second pile of ball cards. In the next frame, return to the first pile of ball cards.

Score the points accordingly on the scoresheet. If, for example, the ball card knocks down five pins, score five points in the upper square on the scoresheet. Then roll a second ball from the second ball pile. If the second ball knocks down two pins, score an additional two points for each pin, for a total of five points for the frame.

To win Bowling Solitaire

Complete the remaining ten frames.

If a player knocks down all the pins with one ball (strike), mark an “X” in the top right box, but do not score ten points yet. A strike gives you two bonus balls for the frame. For example, if in the third frame a player gets a strike, their points from the fourth frame are added to both the third and fourth frames, doubling the player’s points, for a potential score of 30 points for the third frame.

If a player gets a “spare” (all pins are knocked down using two balls in a frame), the player is awarded only one bonus ball. For example, in the third frame, a player scores a spare. The first ball rolled in frame four will be added to both frames, for a potential score of 20 for the third frame.

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Calculation Solitaire https://cardgameheaven.com/single-player-games/calculation-solitaire.html Thu, 28 Feb 2013 20:54:11 +0000 http://localhost:31499/?p=105 Calculation is a simple solitaire game which requires more on luck than skill - great for younger players!

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Introduction

Calculation Solitaire is a game of skill more than luck, it’s short but a good time killer.

 

The basics

-Number of players: One

-Cards: 52 deck of cards

 

Object of the game

The object of Calculation Solitaire is to build four foundation piles in a specific sequence.

 

Play

Place an Ace, 2, 3, and 4 face up in a row. It doesn’t matter which suit they belong to.

These cards form the base of the four foundation piles. Construct the waste piles below the foundation piles.

The foundation piles are built in the following sequence (regardless of suit):

Ace Foundation = 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen, King (Counting up by 1)

2 Foundation = 4, 6, 8, 10, Queen, Ace, 3, 5, 7, 9, Jack, King (Counting up by 2)

3 Foundation = 6, 9, Queen, 2, 5, 8, Jack, Ace, 4, 7, 10, King (Counting up by 3)

4 Foundation = 8, Queen, 3, 7, Jack, 2, 6, 10, Ace, 5, 9, King (Counting up by 4)

With the residual cards in the deck, deal one card at a time. Each card dealt is deemed available and can be played on the foundations. If the card can’t be played, place it on one of the four waste piles, which will be built beneath the four foundations.

The top card of each of the four waste piles is deemed available for play. Construct the waste piles with the Kings on the bottom so as not to block any cards from play.

Calculation Solitaire is won if all the foundations are built to the King. If it isn’t possible to make any more moves and the foundations are not completely built, the game is lost.

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Canfield Solitaire https://cardgameheaven.com/single-player-games/canfield.html Thu, 28 Feb 2013 20:59:03 +0000 http://localhost:31499/?p=110 Canfield is one of the most popular one player card games out there. The target to arrange all the cards into their foundation piles, however the rules for the setup of this game are different from the other solitaire games.

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Some people know Canfield Solitaire as Klondike, and there is another very good solitaire game called Klondike, which often goes under the name of Canfield.

No one knows how this mix-up in names happened. However, by whichever name you call them, you are sure to enjoy both games.

On this page you will find how you play Canfield:

 

Requirements/statistics

Space: Moderate

Level: Challenging

Cards: One standard 52-card deck

Players: One

 

Layout

Shuffle the cards. Count off 13 cards face down into a pile. Turn the pile up and put it on your left. This is your 13 pile, or stock pile.

Deal the next, or fourteenth, card face up. Put it out in the middle of the table, since it is to be a foundation card on which other cards will be played. Suppose this card is a Five. The other 3 Fives, when you come to them, will then be the other foundation cards.

The object of the game is to play as many cards as possible onto these foundation cards.

Canfield Solitaire Layout

 

Put the next 4 cards face up in a row between yourself and the foundation card, as in Fig. 1. We shall call these 4 cards the layout cards.

Play

Count off 3 cards in a single group, from the top of the pack remaining in your hand. Put them on the table, all face up in a pile. In this way, the third card from the top of the pack becomes the top card of the face up pile.

If you can play this card onto a foundation card or on to one of the 4 layout cards, do so, in this way:

On the foundation cards, always build up, using cards of the same suit as the foundation card. If a foundation card is the Five of Hearts, for example, the next card that goes on it is the Six of Hearts, then, as the game goes on, the Seven of Hearts, and so on.

Keep on building up to the King, and then go right on with the Ace, Two, Three and other higher cards until you have played all 13 cards of the suit – if you can.

On the 4 layout cards, build down, and alternate (take turns with) the cards according to colour – a red eight on a black Nine, then a black Seven on the red Eight, a red Six on the black Seven, and so forth.

When you get an Ace at the bottom of a column of cards, you can keep right on building down. Put a King on the Ace, a Queen on the king and so on.

The 13 pile. Whenever you can, move the top card of the 13 pile to one of the foundation piles or to one of the columns building down from the layout cards. Do not build up or down on the 13 pile. Just get rid of its cards as fast as you can.

Continue playing by counting off 3 cards at a time from the pack in your hand and playing the third card if possible.

If you play it, you may also be able to play the card under it, and the next cards too, if there are places to put them.

You can move onto the foundation piles the top cards from the 13 pile, the layout cards, or the face-up cards dealt out from the pack. Always watch for a chance to do so.

While you are playing, you can move cards from one column to another of the layout cards, but they must always build down on a column to which they are moved, and a whole sequence must always be moved at once. A sequence in Canfield is 2 or more cards in a column, each one number lower than the one on which it rests, such as an Eight with a Seven and Six built down on it.

If there is a single card in a column and you move it, it must build down on the column to which you move it. For example you can take a black Eight and put it on a red Nine in another column. But if cards have been built down on the black Eight to form sequence, you must move them too, along with the Eight. Watch for a chance to do this, since by moving sequences whenever possible, you may make space to put out more cards. If you play or move all the cards in one column, leaving an empty space, you can fill the space only with a card from the 13 pile, as long as there are cards in that pile. When the 13 pile is used up, you can fill a space with the top card of the face up cards on the table.

Continue until all the cards in your hand have been dealt face up in a pile on the table. Then turn them face down and deal them off again in groups of 3.

 

To win Canfield Solitaire

Keep on until you have either won the game by getting all the cards onto the foundation piles, or can’t play any more cards.

Then count the cards in the foundation piles to get your score.

 

Variants

Many players follow the rule that cards on the top of the four foundation piles may be played back into the four layout columns of cards, whenever they can be used in building a sequence. This is a good variation that adds interest.

Some people play that the cards may be dealt out from the cards may be dealt out from the pack in your hand only three times, after which the game ends. Others turn up the cards 1 at a time instead of in groups of 3, and go through the pack only once. There is no strict rule. You can play whichever way you want to.

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Clock Solitaire https://cardgameheaven.com/single-player-games/clock.html Thu, 28 Feb 2013 21:02:42 +0000 http://localhost:31499/?p=114 Clock Solitaire is one of the simplest and has a round format, like the face of a clock which kids find especially fun, while being one of the simplest solitaire varients, it is one of the more luck based games.

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Clock Solitaire is a fun and interesting variant of solitaire.  While it is simple to play it’s rare to win this solitaire card game as it is almost entirely driven by luck.

 

Requirements/statistics:

Space: Moderate/Large

Level: Challenging

Cards: One standard 52-card deck

Players: One

 

Layout

Shuffle the deck. Deal the cards; face down, into 13 foundation piles of four cards each. The piles should be arranged to mimic the numbers on a clock, with an extra pile in the middle of the circle. The “numbers” of the piles (1 through 12 like a clock face; the middle pair is 13) are important.

Your layout will look like this:

 

How to Play Clock Solitaire

Turn the top card on the 13 pile face up (that’s the pile in the middle of the circle). Place it, still face up, under the pile of that card’s number.

For example, a card number 4, would go under the “4” pile. An Ace would go under pile “1”. Face cards are placed as follows: Jacks under 11, Queens under 12, Kings under 13.

Then, turn the top card on that pile face up and place it, still face up, under the appropriate pile. Continue in the manner until the game ends. If the final face-down card in a pile belongs to that same pile, continue the game by turning the next (moving clockwise) face-down card face up.

 

How to Win Clock Solitaire

In order to win all 13 piles must become face-up piles of four-of-a-kind.

However, you lose if the fourth King is turned face up before all the other sets are completed.

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Fourty Thieves https://cardgameheaven.com/single-player-games/fourty-thieves.html Thu, 28 Feb 2013 21:05:21 +0000 http://localhost:31499/?p=117 Introduction Forty Thieves is a Patience game. It is quite difficult to win, and relies mostly on skill.   The basics -Number of players: One -Playing time: 15 minutes -Cards: Two standard decks of 52 cards   Object of the game The object of the game of Forty Thieves is to move all the cards […]

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Introduction

Forty Thieves is a Patience game. It is quite difficult to win, and relies mostly on skill.

 

The basics

-Number of players: One

-Playing time: 15 minutes

-Cards: Two standard decks of 52 cards

 

Object of the game

The object of the game of Forty Thieves is to move all the cards from the tableau and discard pile to the foundations.

 

Play

Forty cards are laid out in 10 tableau piles. There are four cards to each pile and they are placed face up and fanned out. The lingering cards stay in the deck. The eight foundation piles and one discard pile start out empty. Work on these as the game goes on. The top cards of the tableaus and the top card of the discard pile are deemed available.

Build the tableaus down according to suit. Any accessible card may be played to an empty tableau. Move only one card at a time. Multi-card moves are not allowed. (A multi-card move means to take a group of cards from a tableau and move it to the foundation.)

Foundation piles are built up according to suit (starting with the Ace and ending with the King).

Deal a new card any time from the deck to the discard pile. Do this if there are no more moves available from the tableau.

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Golf Solitaire https://cardgameheaven.com/single-player-games/golf-solitaire.html Thu, 28 Feb 2013 21:11:41 +0000 http://localhost:31499/?p=125 Golf Solitaire is a solitaire card game where the player can build the foundation up or down regardless of suit, while attempting to remove all the cards from the columns.

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Golf Solitaire is a fast-paced and fun card game that doesn’t call for much thought but requires just the right amount of skill to prevent it from becoming too forced.

 

Requirements/statistics

Space: Low

Level: Easy

Cards: One standard 52 deck of cards

Players: One

 

Layout

Deal the cards into seven columns, each consisting of five face up and overlapping cards. The exposed card at the bottom of each column is available for play. The remaining cards are placed face down to form the stock pile. Cards are turned one at a time from the stock to a single waste / discard pile where building occurs by transferring exposed column cards according to the rules of the game.

 

How to Play Golf Solitaire

All building is carried out on the single waste pile. A single, exposed card from one of the seven columns may be transferred to the waste pile if it follows either an ascending or descending sequence regardless of suit.

Sequences may turn the corner, meaning that Kings may build on Aces and an Ace may build on a King. When no more cards from the columns can be transferred to the waste pile, a card from the stock is dealt to the waste pile and building resumes.

For your first move you may play any of the exposed column cards to the waste pile to get going, so you’ll have to scan the cards really quickly to see which card might release the best initial sequence.

 

How to Win Golf Solitaire

When the stock is exhausted, and no more building can occur, then the golf card game is over.  The goal is to keep the total score as low as possible.

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How to Play FreeCell Solitaire https://cardgameheaven.com/single-player-games/freecell-solitaire.html Thu, 28 Feb 2013 21:06:50 +0000 http://localhost:31499/?p=120 Unlike many other solitaire card games, Freecell can be won almost every time it is played, providing the player is skilled.

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FreeCell solitaire is a classic card game and happens to be one of the most popular solitaire games of all time.  It is more interesting than Klondike solitaire in that you can beat every single game, without exception. Unlike nearly all other forms of solitaire, you can use your brainpower as a pose to relying on luck to beat the card game.  Learn how to play the FreeCell solitaire card game with our easy to read guide and video.

 

Requirements/statistics

Space: Moderate

Level: Easy

Cards: One standard deck of cards

Players: One

 

Layout

Deal cards from a 52 card deck with the card face up into 8 columns until all 52 cards are dealt. Cards can overlap as long as you can see what cards are underneath the top cards, this is a major difference between Freecell solitaire and Klondike solitaire, and what makes this variant easier. Choose where you will have space for 4 cards as a temporary holding place during the game (free cells). Determine where you will create 4 stacks of ascending cards to begin with the Aces of each suit to the King – the foundation row.   Finally, a row of eight cards is dealt face up to start the tableau and continuing to deal the remaining cards to have a final tableau with 4 rows with 7 cards and 4 rows with 6 cards.  Your layout should resemble the following image:

 

How to Play Freecell Solitaire

 

How to Play Freecell Solitaire

Look for the Aces of the 4 suits. Try to move the Aces to the foundation row as soon as possible. Play cards between each column by creating lines of cards in descending order, alternating colors between black and red cards. For example, you can place a red Nine of hearts on a black Ten of spades.

Place a card(s) into the ‘free cell’ (4 spaces to temporarily hold a card), this will give you access to cards in the columns and allows you to move in the columns to get to the Aces. Look for the lower numbers of each suit and move cards to gain access to the lower numbers. Move cards to the foundation piles as soon as possible. Try to increase the foundations evenly so you have cards to use in the columns.

As you put more cards in the free cells, the number of cards you can move decreases. For instance, if you don’t have any cards in the free cells, you can move up to four cards. If you have one card in the free cells, you can only move three cards, and so on.

To Win the Game

You win the game when you have 4 foundations with cards in ascending order from Ace to King in each suit.

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Klondike (Solitaire) https://cardgameheaven.com/single-player/klondike-solitaire.html Tue, 26 Feb 2013 23:58:01 +0000 http://localhost:31499/?p=57 The most popular single player card game played today, the game of solitaire is over 300 years old and is the most popular and widely known single player card game of all time.

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Klondike Solitaire is the most popular game of Solitaire and is often simply referred to as ‘Solitaire.’ Winning the game involves strategy, skill and a little luck. It’s a popular game due to its simple rules and easy access.

 

Requirements/statistics

Space: Moderate

Level: Challenging

Cards: One standard 52-card deck

Players: One

 

Layout

Lay out seven cards in a row – face down excluding the first card. Then put the eighth card face up on the second card in the row, and then complete the row with face-down cards. Place a face-up card on the third pile, and finish off the row in the same way. Continue until you have a face-up card on every pile. Aces are low in this game.

Your layout will look like this:

Klondike Layout

Play

First, look over the spread carefully. Move any cards that you can to the foundation row. Aces first and any cards you can build on them.

You can also build cards on the layout itself. Only the face-up cards are available for this building, and only if they are exposed cards of the pile. Then you can build down-ward in alternating colours.

In the example shown here, you can move the Ace to the foundation row, and then move the black 3 onto the red 4, and the red 2 onto the black 3.

Every time you move a face-up card, you need to turn up the face-down card beneath it, face-up. When there are no more face-down cards in a pile, you have a space. Spaces can be filled by any available king.

Once you’ve made all the moves you can, start going through the stockpile one by one, looking for more cards to build onto the foundations and the layout. If you can’t place the card, it goes face up onto a wastepile, and the top card of the wastepile is available for play.

 

To win the game

Build up complete suites from Ace to King in the foundation row.

 

Scoring

Five rounds make a game. Add up the number of foundation cards you’ve come up with in each round for your final score.

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